Friday Devlog #1
Starting from today we will be posting weekly devlogs every Friday containing a few words about what we've been working on the previous week.
UI system rework (Myco)
One thing that has been a real pain in the ass for us since we started working on Laghaim Invictus is the absolute mess that is the client UI code. For example, the largest UI source code file contains a massive 25.000+ lines of code that is horribly tangled together, full of duplication, riddled with legacy code and is generally poorly written by the original devs.Read more